We have been deliberating for some time about the seriousness of Hanako. We have invested hours upon hours into the development of a very serious backstory, with a lot of personal relevance mixed in. However, we determined that we think the game needs to stand on it’s own from the competition and previously Samurai-themed games alike. So it was a unanimous team decision to set aside the rest of our game modes and focus on the creation of a new focus that will help make our game more marketable and fun for you guys.
how to play this 🙁
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