by Matt Canei, Lead Developer The newest map, the Yamai Village, releases on April 9th in Hanako: Honor & Blade is chalk full of atmosphere, death and a tremendous amount of personal metaphors and symbolism. It seeks to answer the artistic challenge of “What would…
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Early Access v.3 Releasing April 4th: Free Weekend + Special Promotion on Steam
Early Access v.3 Coming to Steam April 4th! After months of incredible work from our dev team, we’ll be releasing Early Access v.3 on Steam on April 4th, 2019. This update is our largest and most significant update to date by a massive margin. We…
Early Access 3 Details & Dev Update
Early Access 3 – Coming in Feb/March We’ve been working since October on our Early Access 3 patch and it is our largest release so far. We think this really brings us close to the goal line of 1.0 Full Release. Feature Highlights Matchmaking, leaderboards/stats/achievements,…
Early Access 2 Patch Notes and Known Issues
Early Access 2 (0.2.000.0) Official Patch Notes New Content New Map: Shiga Forest (Capture the Scroll) New Capture the Scroll map that introduces the Yamai territory to the game. First new map to feature more path-driven, corridor-like gameplay. (Don’t forget secret Ninja tree paths) The…
After my mother’s death, I spent the last 10 years making an indie game, Hanako: Honor & Blade, in her honor, here’s our story…
After my mother’s death, I spent the last 10 years making an indie game, Hanako: Honor & Blade, in her honor, here’s our story… It was October 9th, 2007 (this date is significant, remember it) – I was in school for game development and I…
Dev Update | January 2017
Main Update We’ve been hard at work getting ready for Early Access release later this year. We’ve had some very stable builds as of late which allows us to have hours-long tests that are actually pretty fun. It’s a great feeling to put so many…
Dev Update: End of Year 2016
Main Update Discussion We decided that it would be cooler and more efficient to come up with a new name for the game with a big Trailer coming out somewhere between Feb-Apr and our Early Access release later in 2017. The team unanimously decided on Hanako: Honor…
Dev Update | November 2016
Gameplay Update We’ve been churning away at really polishing our melee combat and existing mechanics before diving too deep into other areas of the game like re-introducing our Archer character (see the video for the first look at his model). We are testing weekly and…
New Teaser Video | July ’16 Update
Important Update Things This teaser shows a lot of little snippets of our gameplay, which we haven’t shown in a really long time unless you’ve come to one of our dev streams. Make sure you leave us your comments on what you think! We also…
Dev Update | June 2016 – Post-MomoCon, Steam/Early Access News and More!
Quick Recap We had an awesome turnout at MomoCon. We got a lot of feedback regarding our HUD, combat hit feedback and navigation so we’ve been hard at work addressing those things. We also got our first build on Steam to start internal alpha testing…